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Create an accountSearch for resources, migrate to new lands and make your clan prosper. Doggerland was a landmass connecting Britain to mainland Europe that disappeared beneath the North Sea after the last ice age. Humans lived on these fertile lands where there were multiple resources and animals.
In Doggerland, you play as a clan around 15,000 BC. AD, and your goal is to expand your clan in order to leave a trace of its existence for centuries to come.
Players must increase their population, craft tools, paint murals in caves, raise megaliths for the gods, and (most importantly) survive the harsh seasons. To do this, they must explore the surrounding territory and adapt to the resources available to them.
This territory differs in each game thanks to modular tiles. Each turn, players must program their actions, then carry them out. Actions will vary depending on the resources available, their abundance or scarcity around their village, and also depending on the actions and reactions of what the other players have chosen. Over time, resources will become depleted and clans will have to migrate to find what they need for development and survival.
In each clan, players have a leader who brings multiple bonuses and a shaman who allows powerful and unique actions thanks to her knowledge and magic.
After 6-8 seasons, the clan with the most points wins.