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Create an accountThe Cheshire Cat offers them a mad solution in the form of corrupted shards. These Wonderland denizens and their artifacts offer powerful rewards, but at what cost? Will you risk looking at Cheshire’s chaotic smile? Will you drink the Mad Hatter's mercurial tea? A brand new expansion of 35 cards!
Wonderland Inhabitants Cards
The new Wonderland Inhabitants cards focus on giving, gaining, and discarding shards during the war phase. These cards allow players to risk earning more shards for big boosts, as well as new ways to dispose of shards or give them to other players. The competition to win the extra madness token at the end of the next Tea Phase now begins during the War Phase.
Leader Quests and Double Feats
The two new quest types provide players with more opportunities to score quest points. Leader quests can be completed in any region, provided your leader is present. Double Feat Quests feature two feats that can be completed, giving players more reason to enter the fray in different regions.
Start of battle reward
The Dark Sword not only marks the location where the starting battle will take place, it also grants a significant bonus to the winner of that battle. This double-sided card gives more texture to choosing where to send your followers and which battles you'll try to win each turn.
The Shard of Madness expansion features a full set of new Wonderland Dwellers cards that highlight Shards as a resource, new quest types that will push your strategy in new directions, and a starting battle reward which incentivizes winning in the first battle region.
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Review Wonderland's War - Folie éclatante (French)