Umbrella (Multilingual)

C$44.99
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A crowd of umbrellas invades the streets of New York, and seen from the sky, the colors dance...
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In Umbrella, each player orchestrates a “dance” of umbrellas in a street intersection. You start with a square of 4x4 umbrellas, with four umbrellas of each color. An umbrella of each color starts in a "waiting area" to your left and right (shared with players seated in those directions), a "waiting area" in the center of the game (shared by all players) , and a “waiting area” under your personal game board (shared by no one else). Start by placing two stacks of two figure tiles on your game board. Each figure tile represents an arrangement of single-colored umbrellas that you want to create on your game board.

On your turn, pick up an umbrella from an adjacent waiting area, then drag it across your game board towards that area, pushing an umbrella into the waiting area on the other side. If you have created a single-color umbrella layout that matches a visible character tile on your board, place a score token on an empty space of the corresponding color on your scoreboard, then pass the character tile to the player at your side. LEFT ; he places this tile on his board in the first empty character space, rotating the tile to match the orientation depicted.

Continue taking turns in a clockwise direction until a player has no more face tiles in front of them, a player has ten score tokens on their scoreboard, or A player empties the score token pool by taking the last token. Each other player takes a turn, then each scores their points: 2 points per scoring token, a varying number of points for groups of tokens (which differs depending on the scoreboard), and points based on the number of umbrellas in their personal waiting area.

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