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Create an accountThe game takes place over 16 rounds. In turn, each player selects a Plot tile from the current row, placing their Lord pawn there. Following the order of the row, he adds it to his fiefdom, triggering its powers and scoring points based on its type.
The 8 different tiles represent the elements of the medieval town: field, mill, village, rampart, market, barracks, church and palace. Each tile has its own scoring system.
Some of them trigger interactive effects (attacking other players, reserving future tiles) or allowing combos (to increase income).
Once each player has collected their 16th tile, the player with the most money wins the game.